Resume
Work Experience
Mastodon Design LLC, a CACI Company | Rochester, NY
Software Engineer, September 2025 – Current
Software Engineer Intern, June 2025 – August 2025
● Championed a data reporting and analytics site to view, compare, and set baselines for data used by testers, engineers, and stakeholders
○ Designed and developed the back-end database architecture, leveraging PostgreSQL to efficiently store and load thousands of data points
○ Developed website using a Django framework with Python to connect with the back-end and implemented the front-end using ReactJS and TypeScript
● Create automated tests using Python and Sacred that interacts with company developed radios and associated hardware to collect data for testing
MITRE | Bedford, MA
Associate Software Engineer, June 2024 – August 2024
● Researched and prototyped an immersive environment in Unity using C# and Microsoft Mesh to enhance internal collaboration through VR simulations
● Created scripts with Python and Bash for our internal support team to automate their pipeline and improve workflow efficiency
● Researched and implemented RAG AI model to automate and optimize the support team’s workflow and triage tasks through a chatbot
Innovation & Technology Intern, June 2023 – August 2023
● Researched and tested photogrammetry and NeRF techniques for spatial computing applications in Unity and Unreal Engine using Python, C#, and C++
● Designed and developed front-end interface using ReactJS to increase engagement and community internally throughout the company
● Designed chat bot interactions while integrating geofencing APIs for location-based services on Apple devices with Xcode
AKQA | New York, NY
Technology Intern, June 2022 – August 2022
● Coded the front-end for websites using ReactJS based on design specifications for clients Ford and Sunrun
● Researched and designed the UX/UI for a B2B experience that was pitched to McCormick to help them engage and collaborate with prospective clients
Extracurricular / Project
RIT Esports President, August 2023 – May 2025
● Directed the largest university Esports program nationwide
● Quadrupled funding to $200,000 in 2024 that included a new $50,000 annually accruing scholarship program
● Oversaw 23 competitive games, 300 players, 50 operation members, and 2600 community members
Grim’s Coffin, AI & Gameplay Developer, August 2024 – June 2025
● Collaborated with 5 team members and 6 external contractors, making a game from ideation to pre-production
● Lead the design for the game feel, combat, and enemy behavior, while refining design through playtesting
● Developed systems in Unity using C#, focusing on player controls, AI pathfinding, and decision making
● Winners of Excellence in Game Design at Rensselaer Polytechnic Institute GameFest 2025
Skills
Scripting & Programming: C#, C++, Python, JavaScript, TypeScript, HTML/CSS, SQL, ReactJS
Game Engines: Unity, Unreal Engine, Monogame
Math: Advanced Linear Algebra, Game Theory, Calculus 1-4
Version Control: Git, Perforce Project Management Tools: Jira, Trello, Github Projects, Miro
Education
M.S. Game Design and Development, August 2023 – May 2025
Rochester Institute of Technology, Rochester, NY
B.S. Game Design and Development, August 2020 – May 2024
Rochester Institute of Technology, Rochester, NY
Summa Cum Laude, GPA 3.89,
Mathematics Minor
Outstanding Undergraduate Scholar & Excellence in Student Life Awards Recipient